Showing posts with label MySpace. Show all posts
Showing posts with label MySpace. Show all posts

Friday, November 7, 2008

Xbox to Blame for Boy's Death

In one of my latest blog entries, I talked about social media addictions amongst young people. This entry will be a continuation of that general topic.

It was just released that a young boy was found dead in Canada as a result of not being able to play his
Xbox. This is yet another example of how social media is becoming so addicting to the young people of generation z/c that very negative things are happening.

15 year old boy, Brandon Crisp, ran away from home on October 14th because his dad took away his XBox. He had been addicted to and obsessed with playing the online game Call of Duty 4. What's really interesting is that once Microsoft, Xbox creators, heard of Crisp missing; they offered a $50,000 reward to anyone who could find him. Sadly, his body was found Wednesday by hunters.

In an interview with the media, Brandon's dad admitted that he had no idea how important this game console was and that he would react in such a way.


"This had become his identity, and I didn't realize how in-depth this was until I took his Xbox away," Mr Crisp told the Globe and Mail. "That's like cutting his legs off."

"This is such an issue that hits every parent out there, with video games that are starting to control our kids' lives," he said.

"I just took away his identity, so I can understand why he got so mad and took off. Before, I couldn't understand why he was taking off for taking his game away."


I was doing a little MySpace snooping while researching this story and I found this MySpace page entitled "RIP - Brandon Crisp". It's disturbing because it is mimicking the child's death. It was found that Crisp likely froze to death and the MySpace page is decorated with a layout that has falling snowflakes and its latest mood is set to "cold". The "about me" section reads: Brandon Crisp was a xbox player who loved to play "Call of Duty 4: Modern Warfare," and when his parents decided to take his Xbox , Brandon was just following his dad's orders when he was told to "go chill out."

"In the east of Canada, born and raised, On the Xbox was where I spent most of my days. Chillin' out maxin' relaxin' with the door locked, All shootin' some Iraqis in CoD4.

When a couple of parents who were up to no good, Started making trouble up in ma hood. We got in one little fight and my mom got scared, She said, "We're movin' your Xbox 360 downstairs!"


I begged and pleaded with her for a day, But she packed up the console and sent me on my way. With no Iraqis to kill and no clan wars ma' guild, I left the house and said, "Imma' die irl."

I looked for my bike and when I came near, The tire was flat and it was missing a gear. If anything I could say that this bike was rare, But I thought, "Nah forget it" - "Yo homes get out of there!"

I pulled up to the road over 9000 or 8, And I yelled to my 'rents, "Yo hommes, smell ya later!" I looked at my kingdom, I was finally there... To die in the field, as the Prince of CoD4."


It is VERY disturbing that this MySpace page was just created today, November 7th. I speculate that it was made by one of Crisp's peers and fellow Xbox players. The page also has an active chatroom embedded into it which has many young users participating. After observing the chat for awhile I saw comments like "I played with Brandon. He didn't deserve to die like that," as well as other general discussions about parents taking away xbox consoles and playing Call of Duty. The MySpace page also has disturbing photos like the one posted below of Brandon being photoshopped.




I think this page should be taken down immediately by MySpace. It's horrible that someone is out there making a total mockery of this poor kid's death. This page is so inappropriate and so disrespectful to the boy and his family. It's really unfortunate that parents are not paying sufficient attention to how obsessed their children are becoming with such social media as online gaming. Like Autumn Eadows, Brandon Crisp formed an identity online. He had somewhere to go and feel as though he belonged and when that was taken away from him he decided to take matters into his own hands. These type of addictions are becoming more prevelent amongst young people. It's important that parents begin to closely monitor their children's usage and not let them become out of touch with reality.


11-8-08 Update: http://www.myspace.com/ripbrandoncrisp has since been deleted by MySpace.

Wednesday, November 5, 2008

Social Media Addictions

It was just released this morning that an 18 year old, Terry Gene Starnes, from Hayden, Idaho, was arrested last week for stabbing his own mother. The cause for this stabbing? She would not let her son get on MySpace!

Terry's MySpace page headline reads: "School work sleep!!!!! that's it!!!!".. and MySpace, of course.

Social media addictions amongst young people, Generation Z, are continuing to become more and more apparent. Ask any 13 - 18 year old to live without Internet access or texting for a week and see what would happen. Chances are they would not be happy about it and would not be able to fulfill the challenge. It is somewhat disturbing to think that kids are growing up more and more online instead of being outside with their friends playing, interacting with one another, and enjoying real life.

So what are your thoughts on this story? Do you feel that social media has the potential to turn into a big social problem amongst young people? Would you be able to live a week without Internet access? Without Facebook, MySpace, or Twitter? Without SMS (texting)?

Wednesday, October 29, 2008

Growing Up Online Discussion Panel Podcast



In class, we recently viewed the PBS Frontline documentary 'Growing Up Online'. Enjoy this panel discussion featuring three classmates (Wiltson, Ceci, and Shannon) and myself discussing the generational differences between the way we use social media (Generation Y) and the way the younger kids (Generation Z/C) are using it. Mind you, this is our first attempt at podcasting ever, so be nice! It was overall a great learning experience. Hope you enjoy the show!

Show notes can be found below.


The Social Media Syndicate - Episode 1 (click to listen to podcast)

:05 – Intro

:26 – Welcome

:41 – Panel Self Introductions

1:23 – The Hot Topic

1:33 – Shannon discusses generation definitions.

1:58 – Shannon asks panel: "What tools do you guys consider to be important in looking at the diferrences between how our generation, Gen Y, and the new generation, Gen Z/C, use the Internet tools?"

2:09 – Ceci discusses YouTube

3:42 – Wiltson discusses Facebook

5:21 – Christine discusses MySpace

6:04 – Shannon weighs in on Facebook and MySpace

6:22 – Wiltson responds

6:46 – Shannon discusses cell phones and SMS (text) messaging

8:16 – Wiltson weighs in on texting

8:49 – Ceci discusses Second Life

10:35 – Shannon responds

11:22 – Wiltson responds

12:09 – Closing

12:20 – Outro

Monday, October 20, 2008

SocialVibe: Social Media Helps Give Back



SocialVibe, recently founded in 2007, is a new type of social media tool that is taking people and their online activity to the next level. Already with 160,000 members and counting, SocialVibe is all about giving back. The company understands the huge influence users can have online and are now giving people the opportunity to help causes that they are passionate about.

"SocialVibe is a new social media platform that facilitates interaction between people, the brands they love and the causes they care about. SocialVibe recognizes the influence people have online and has created an easy way for people to use their influence for social good. Social media advertising opportunities are plentiful, however SocialVibe's unique platform empowers communities of real people to make a real difference. With SocialVibe, people enhance their online experiences by getting sponsored by brands to support the causes they believe in."


Broken down to three simple steps, here's how it works:
  1. Select your favorite cause to support.
  2. Choose a sponsor & post your badge to your social profiles. (MySpace, Facebook, blogs, websites, etc.)
  3. Earn points for donations to charity and perks.
Once you earn points they are then turned into funds for the charitable cause of their choice. Basically, users are advertising their sponsors for a good cause on their social networking sites. Some of the sponsors featured on SocialVibe include Apple, Colgate, Gibson, and Billabong. Examples of some of the causes featured are To Write Love On Her Arms, Stand Up To Cancer, World Wildlife Fund, and Invisible Children. Currently, an impressive $20,395 has been raised by 30,731 supports for TWLOHA.

I think the SocialVibe is a great concept! People can put all that time and effort they put into their MySpace pages to good use by supporting and help earning money for a cause they are really into. SocialVibe has the potential of really catching on and making a difference in the world. This is another great example of the positive effects of social media.

Would you consider joining in on SocialVibe and posting a badge in support of the cause of your choice? What do you think about this new type of social media and what they are trying to accomplish?


Tuesday, September 23, 2008

Heroes Gets Interactive


We've already covered that with social media comes the potential for really great PR. Companies, professionals, celebrities, and television shows are able to interact with their audiences now more so than ever before.

NBC's
Heroes, now in it's third season, has a number of interactive opportunities for their fans. Heroes Evolutions is the online place to go for access to all things Heroes. The website reads, "Online, offline, and on your phone, Heroes Evolutions brings the adventure into every corner of your world."

Fans are able to access
character blogs, creators blog, past episodes, webisodes, an official Heroes Wiki,and even character MySpace accounts (Claire Bennet). Heroes is now taking things even further and letting their audience have a say in what happens in the online webisodes. People can vote for which hero they want to see star in their own series.

Hardcore fans that want to be even more involved can sign up for SMS (text messages) to be connected with the Heroes phenomenon 24/7. These messages are usually prompts for finding things on the Heroes website and/or new information pertaining to the current story lines of the show.

I think it's just really interesting to see how social media is allowing for entertainment to grow more and more interactive for its viewers. On the PR side, the audience is able to build a closer bond to the show and feel like they really are a part of things, solidifying a solid number of viewers. They have access to the show 24/7. It's something to hold them over for a week until the next episode and keep them involved in the storyline.

This type of technology has even sparked it's own Emmy award category, which was first created in 2000. Heroes is the 2008 winner of the Outstanding Creative Achievement in Interactive Media—Fiction Emmy. Definitely an award well earned!

How do you feel about interactive media? Should TV shows just be TV shows? Are character blogs and MySpace pages just a little too much?